
Consumer Wellness
Suite & Ecosystem
Predictive. Connected. Designed to guide everyday health decisions.
Role: Lead designer — led research, journeys, and mobile prototypes.
The Challenge: Health in Pieces
A leading healthcare company posed a high-stakes question:
“How can we help people move from fragmented health tasks to a connected, predictive, proactive wellness experience?”
I brought product, clinical, and data teams together through Lean UX workshops to validate what users truly needed, align on the problems worth solving, and define one coherent ecosystem strategy.
Predictive care. Medication clarity. Everyday wellness—unified into one connected experience.

Insight: Designing What Users Actually Need
I designed and conducted the research plan and moderated user interviews, diary studies, and concept walk-throughs.
Themes that emerged:
-
Users wanted meaning, not more metrics
-
Medications had to feel safe, simple, contextual
-
Wearables played a huge role in daily habit loops
-
A connected ecosystem mattered more than any single feature
These insights became the blueprint for the suite I designed next.


The Solution: A Three-App Wellness Suite
As lead designer, I defined the interaction model, navigation, and shared patterns across apps and devices so everything felt like one product, not separate tools.​
​
-
Predictive Health App - AI-powered forecasts, unified health score, insights, and trend graphs.​
-
Medication Manager - Refill flows, adherence streaks, reminder intelligence, safety indicators.
-
Daily Wellness App - Micro-actions, step tracking, sleep improvement, and gentle nudges.​
-
Wearable Companion (Apple Watch) - Quick medication confirmations, haptic cues, and micro-routines.
-
All connected by a shared design system, consistent interaction patterns, and seamless Apple Health integrations.





How We Built It: Rapid Prototyping → Testing → Refinement
I moved from concept to validation in weekly design sprints where I worked hands-on and coached the team:
-
Built multi-device Figma prototypes (iOS, tablet, and Apple Watch) for end-to-end tasks
-
Used the Apple Watch simulator to test micro-flows for meds and nudges
-
Crafted a simple motion system (predictive rings, transitions, and micro-feedback)
-
Tuned typography, contrast, and tap targets for accessibility
-
Reused interaction patterns across apps so users only had to learn them once
-
Refined behavioral nudges based on test feedback (tone, timing, and frequency)
We weren’t just designing apps... we were designing one system: one set of patterns, one data model, one continuous experience.





Outcomes: What We Achieved
The ecosystem produced measurable improvements during pilot testing and early rollout:​
​
Organizational Outcomes
-
The same system was repurposed for enterprise wellness
-
Predictive insights reused across internal tools
-
Design system accelerated future product development
​
Core Deliverables
I personally owned and built the information architecture, interaction patterns, and hi-fi UI across the suite, then documented them in a reusable design system.​
-
Full app suite designs (3 apps + wearables)
-
Interaction design + motion system
-
Design system for multi-product scalability
-
Research synthesis + JTBD mapping
-
Prototypes for mobile + wearable
-
Final validated user journey and service blueprint
32%
Improvement in
medication adherence
60%
Increase in daily engagement
90%
Felt clearer about their overall health
Together, these results validated that the ecosystem improved both clinical adherence and everyday engagement, while giving the client a scalable design foundation.

